agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct3D11/DeviceChild.cs

93 lines
3.1 KiB
C#

// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
using SharpDX.Direct3D;
namespace SharpDX.Direct3D11
{
public partial class DeviceChild
{
/// <summary>
/// Gets or sets the debug-name for this object.
/// </summary>
/// <value>
/// The debug name.
/// </value>
public string DebugName
{
get
{
unsafe
{
byte* pname = stackalloc byte[1024];
int size = 1024 - 1;
if (GetPrivateData(CommonGuid.DebugObjectName, ref size, new IntPtr(pname)).Failure)
return string.Empty;
pname[size] = 0;
return Marshal.PtrToStringAnsi(new IntPtr(pname));
}
}
set
{
if (string.IsNullOrEmpty(value))
{
SetPrivateData(CommonGuid.DebugObjectName, 0, IntPtr.Zero);
}
else
{
var namePtr = Utilities.StringToHGlobalAnsi(value);
SetPrivateData(CommonGuid.DebugObjectName, value.Length, namePtr);
Marshal.FreeHGlobal(namePtr);
}
}
}
/// <inheritdoc/>
protected override void NativePointerUpdated(IntPtr oldNativePointer)
{
DisposeDevice();
base.NativePointerUpdated(oldNativePointer);
}
/// <inheritdoc/>
protected override unsafe void Dispose(bool disposing)
{
if (disposing)
{
DisposeDevice();
}
base.Dispose(disposing);
}
private void DisposeDevice()
{
if (Device__ != null)
{
// Don't use Dispose() in order to avoid circular references with DeviceContext
((IUnknown)Device__).Release();
Device__ = null;
}
}
}
}